small unit testing improvements, removing never accessed code
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@@ -85,15 +85,6 @@ class vizhash16x16
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return $imagedata;
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}
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// Generate a large random hexadecimal salt.
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private function randomSalt()
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{
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$randomSalt='';
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for($i=0;$i<6;$i++) { $randomSalt.=base_convert(mt_rand(),10,16); }
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return $randomSalt;
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}
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private function getInt() // Returns a single integer from the $VALUES array (0...255)
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{
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$v= $this->VALUES[$this->VALUES_INDEX];
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@@ -101,6 +92,7 @@ class vizhash16x16
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$this->VALUES_INDEX %= count($this->VALUES); // Warp around the array
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return $v;
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}
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private function getX() // Returns a single integer from the array (roughly mapped to image width)
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{
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return $this->width*$this->getInt()/256;
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@@ -148,14 +140,9 @@ class vizhash16x16
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$points = array($this->getX(), $this->getY(), $this->getX(), $this->getY(), $this->getX(), $this->getY(),$this->getX(), $this->getY());
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ImageFilledPolygon ($image, $points, 4, $color);
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break;
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case 4:
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case 5:
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case 6:
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default:
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$start=$this->getInt()*360/256; $end=$start+$this->getInt()*180/256;
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ImageFilledArc ($image, $this->getX(), $this->getY(), $this->getX(), $this->getY(),$start,$end,$color,IMG_ARC_PIE);
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break;
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}
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}
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}
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?>
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